Hitler rages over X-Stillbirth

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392 views11/21/2013
The game has been released. Fans of the X series are approaching stores here, and here. Review copies have been sent out and the first user scores are appearing on metacritic. We have our loyal Egodrones

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00:00 - 00:03The game has been released.
00:04 - 00:05Fans of the X series are approaching stores
00:05 - 00:07here, and here.
00:08 - 00:12Review copies have been sent out
00:12 - 00:15and the first user scores are appearing on metacritic.
00:17 - 00:19We have our loyal Egodrones
00:19 - 00:21I'm sure they'll tell everyone that it's awesome.
00:24 - 00:26Bernd...
00:27 - 00:28Even...
00:31 - 00:33Even they say that it's utter shit.
00:34 - 00:36They call it X-Stillbirth.
00:53 - 00:58Everyone who said we won't get away with this, leave the room.
01:13 - 01:15What the fuck happened!?
01:15 - 01:17We dumbed the whole shit down so even console derps can enjoy it!
01:18 - 01:23We even shrunk the universe down to the size of a paddling pool!
01:25 - 01:28We didn't want the morons to get lost in a big and free world.
01:29 - 01:31Simplified trading!
01:31 - 01:34No more remote and automated moving of goods.
01:34 - 01:37Now they only have to fly to each station
01:37 - 01:40and find ware outlet slots manually, so it's visual and shit!
01:40 - 01:42Bernd, they say it's just a failed console game...
01:42 - 01:46Of course it is, the UI makes it fucking obvious!
01:46 - 01:48But, we were trying to appeal to a new audience...
01:48 - 01:52And look what it got us. Gained no new fans
01:53 - 01:54and alienated our old ones!
01:56 - 01:57We even destroyed station building.
01:57 - 02:00Instead of freely building wherever they want,
02:00 - 02:03they have to find pre-determined slots on the maps.
02:04 - 02:08We even made it unnecessarily complicated with the emphasis on controllers.
02:08 - 02:13Buy a special ship, walk around the horrible stations to hire an architect
02:14 - 02:16and then wait forever for the damn thing to finally build.
02:17 - 02:21Gone are the days of simple pick-a-spot-and-build-it method of the old games.
02:27 - 02:29We obviously messed up.
02:30 - 02:34If only we tried to fine tune the old control system.
02:34 - 02:36We might have came up with a better way of doing things.
02:41 - 02:42We though we had them.
02:43 - 02:47We showed those awesome trailers to sucker them in. But some didn't take the bait.
02:48 - 02:53They knew it will be a big jump from the old concept so they waited.
02:54 - 02:56They didn't preorder.
02:56 - 02:59And now that everyone know it's fundamentally broken, nobody will buy this mess.
03:00 - 03:02We squandered consumer good will!
03:04 - 03:07Don't worry, we'll download Albion Prelude on Steam tonight, ok?
03:14 - 03:16We shouldn't have tried to "appeal to a broader audience".
03:19 - 03:23And the bugginess is the least of the game's problems.
03:25 - 03:26It's over.
03:31 - 03:33They say it will be fixed later.
03:40 - 03:46But you can only fix bugs, not fundamental game mechanics.
03:46 - 03:49Trading, station building, one flyable ship...
03:53 - 03:56I'll go play Albion Prelude....